Search found 264 matches

by judess69er
Fri Sep 25, 2015 10:41 am
Forum: Ideas / Wishlist
Topic: if anyones still on the EOmap Project
Replies: 1
Views: 805

if anyones still on the EOmap Project

think you could edit the EOmap's stamper to include x and y size axis so instead of clicking 300 times to make a 3x100 pathway you could set the x and y axis to 3 and 100 it would really Optimize Map Creation
by judess69er
Fri Sep 25, 2015 7:33 am
Forum: Programming
Topic: i want idea
Replies: 1
Views: 923

RE: i want idea

i want idea to make a programm, if anyone have idea please post it here i'm bored and i want to make a programm. :D try this a program that is specially made to work with each GFX so that it follows each internal ID sequence automatically while adding new images and so that you can add full sets of...
by judess69er
Thu Sep 24, 2015 3:00 am
Forum: Ideas / Wishlist
Topic: Queuing Spells
Replies: 0
Views: 5803

Queuing Spells

i remember i had this idea a while back for being able to use multiple spells overlapping each-other i still think its do-able since i seen the effect queue timer in a .ini so the idea would be to have a main spell that queues a number of other effects at a set time just after the first spell starts...
by judess69er
Thu Sep 24, 2015 2:42 am
Forum: Ideas / Wishlist
Topic: multiple rebirth levels
Replies: 3
Views: 1079

RE: multiple rebirth levels

Hollow wrote:So the first time it requires level 25, then 50, then 75 etc?


well just so people can set any number of Reborn's they want at any level like it could be 30, 60, 60, 120, 60, 120, 150

in that way reborn's will be maby a little more fun instead of reaching the same level over and over again
by judess69er
Thu Sep 24, 2015 2:25 am
Forum: EOSource Server
Topic: Command Calls and Checks
Replies: 0
Views: 26675

Command Calls and Checks

i was looking into the command calls and checks the other day and i found that the current lists and the generator don't quite match up so i went and made a list of each but a few i'm not sure what ones are the working ones if someone who's more familiar with these calls and checks can go over them ...
by judess69er
Fri Sep 18, 2015 3:02 am
Forum: Ideas / Wishlist
Topic: multiple rebirth levels
Replies: 3
Views: 1079

multiple rebirth levels

i was just thinking of a way to expand the rebirth system with different level steps that it stops at before continuing to the max level i was thinking something like this ## Rebirth1 (number) RebirthLevel = 200 ## Rebirth2 (number ,number) RebirthLevel = 25 ,50 ,75 ,100 ## Version (number) # Specif...
by judess69er
Mon Sep 14, 2015 10:10 am
Forum: Announcements
Topic: EOSource 5.8 (Stable)
Replies: 22
Views: 10884

RE: EOSource 5.8 (Stable)

one thing iv just recently noticed in the new revs of eosource is that i can't select hair style 0 in character creation idk when it started cause iv missed from rev 5.5 and up but i do remember being able to create a bald character i tried setting the max hairstyle to 21 just to see if it would wra...
by judess69er
Mon Sep 14, 2015 7:30 am
Forum: Ideas / Wishlist
Topic: Disappointed There's No Action to Learn Spells in EO+
Replies: 2
Views: 988

RE: Disappointed There's No Action to Learn Spells in EO+

Title says it all. I wish there was an action to give players spells as rewards. i know this may not be what your looking for but you could try giving the player an Item that the spell required to learn through the skillmaster in a sort of way it is giving a player a spell as a reward but there's a...
by judess69er
Thu Mar 19, 2015 8:34 pm
Forum: EOSource Server
Topic: cooking.ini problem
Replies: 1
Views: 574

cooking.ini problem

i just need to know a 2 things about this cooking file to clarify its full use can you add more then 1 item requirement to the recipe like this? Amount = 1 1.RewardID = 508 1.AmountID = 1 1.CookItemID = 162 1.CookItemID1 = 479 1.CookingEXP = 10 1.RewardChance = 25 and can you add two of the same ite...
by judess69er
Sun Mar 03, 2013 10:42 pm
Forum: EOSource Server
Topic: Need help with items crashing server when outside default class
Replies: 2
Views: 861

Need help with items crashing server when outside default class

Ok so here's the problem the items in our server wont equip unless you are the default class We have 0 class requirement items At first i thought it was the sub classes in the .ecf but after setting all the classes to 0 No sub class (just like the default class) it still wouldn't work and kept crash...

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