New Reborn feature

Post your ideas, contributions and wishes for what you would like to see in the upcoming EOSource Revisions.
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xpriitx
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New Reborn feature

Postby xpriitx » Tue Oct 01, 2013 5:21 am

So here is my idea for a new reborn feature
I would like reborns to keep only certain amount of stats
Example:
Reborn level is 200 and i get 3 stats per level, so i have 600 stats at level 200 and when i reborn i only get to keep 100 of those stats.
So how it works is i get to keep 100 Stats each reborn... so at 2nd reborn i have 200 stats when i go back to level 1.
And it would be nice if i would be able to choose how many stats can a player keep after reborn.
And maybe even send the player to the starting map... (they get D/C and when they log in they are at "home" map) like when they die they go to "home" map
I don't know if its even possible.. but its just an idea! :3
If you didn't understand something just ask! :)
Last edited by xpriitx on Tue Oct 01, 2013 5:35 am, edited 1 time in total.
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RE: New Reborn feature

Postby LunaSeo » Tue Oct 01, 2013 5:59 am

I like the idea, Although i'm fairly sure you can implement this into your server yourself through code.. could be wrong :p
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RE: New Reborn feature

Postby xpriitx » Tue Oct 01, 2013 6:11 am

LunaSeo wrote:I like the idea, Although i'm fairly sure you can implement this into your server yourself through code.. could be wrong :p


i am sure i could... if i knew how to code xD
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RE: New Reborn feature

Postby LunaSeo » Tue Oct 01, 2013 6:34 am

Lo, fair enough, I like how it does add more worth to each rebirth though, Ill try and get something coded together later tonight and will let you know how it goes!
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RE: New Reborn feature

Postby xpriitx » Tue Oct 01, 2013 6:50 am

LunaSeo wrote:Lo, fair enough, I like how it does add more worth to each rebirth though, Ill try and get something coded together later tonight and will let you know how it goes!


Ah cool thnx!
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RE: New Reborn feature

Postby Deaven » Tue Oct 01, 2013 7:28 am

Refer to this for making commands. Just be sure to disable the current reborn system.

http://eosource.net/commandsystem.php
Last edited by Deaven on Tue Oct 01, 2013 12:02 pm, edited 1 time in total.
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RE: New Reborn feature

Postby Swagdin » Thu Oct 03, 2013 2:57 pm

You cant code in EOSource.
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RE: New Reborn feature

Postby xpriitx » Thu Oct 03, 2013 11:32 pm

Hercules wrote:Refer to this for making commands. Just be sure to disable the current reborn system.

http://eosource.net/commandsystem.php


Cant get it to work... and i would have to make a new command for each reborn, cuz the command would set the stat points to 100 but wont add 100 each reborn.. so i would have to make a command for every rb like "rb1 resets lvl to 1 exp to 1 and sets statpoints to 100... and rb2 does the same but will set statpoints to 200 and so on...
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RE: New Reborn feature

Postby LunaSeo » Fri Oct 04, 2013 6:29 am

I think you can use multiplication and addition in the methods, Ill have to write the code later on but here is what I mean in c# definitions (Sorry its not a workable code Im in school and rushing)



set baseRebornStat 100;
rebornStat = 0;
#determine the reborn and stat
rebornstat = baseRebornStat * (reborn level);
#setCharStat
newReborn (victim) rebornStat



what that is trying to show is that you will have a base reborn star distribution (100 for first reborn) and for every level after words it will add 100 points. Sorry this is not in command code Im at school and I dont have the time to look up all the eocommand codes :p

(Ill edit it to work with eo after work tonight)
Last edited by LunaSeo on Fri Oct 04, 2013 6:31 am, edited 1 time in total.
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RE: New Reborn feature

Postby xpriitx » Fri Oct 04, 2013 6:36 am

LunaSeo wrote:I think you can use multiplication and addition in the methods, Ill have to write the code later on but here is what I mean in c# definitions (Sorry its not a workable code Im in school and rushing)



set baseRebornStat 100;
rebornStat = 0;
#determine the reborn and stat
rebornstat = baseRebornStat * (reborn level);
#setCharStat
newReborn (victim) rebornStat



what that is trying to show is that you will have a base reborn star distribution (100 for first reborn) and for every level after words it will add 100 points. Sorry this is not in command code Im at school and I dont have the time to look up all the eocommand codes :p

(Ill edit it to work with eo after work tonight)


Mmkay! thnx
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