Hey Elevations and Hollow, I mentioned a while back there was an issue with Devilgate becoming unresponsive. I have noticed that this is still happening on 6.0 after an inactive Devilgate the server often does not autostart another until a server reboot, this could be possibly due to the map not being cleared after a failed round (players all die or leave)
Also multiple devilgates in the config would be ace
Know any bugs or problems with EOSource Server? Post them here!
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