Devilgate Timeouts

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john
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Devilgate Timeouts

Postby john » Mon Nov 04, 2013 11:32 pm

Hey Elevations and Hollow, I mentioned a while back there was an issue with Devilgate becoming unresponsive. I have noticed that this is still happening on 6.0 after an inactive Devilgate the server often does not autostart another until a server reboot, this could be possibly due to the map not being cleared after a failed round (players all die or leave)

Also multiple devilgates in the config would be ace :P
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RE: Devilgate Timeouts

Postby Hollow » Tue Mar 04, 2014 10:47 am

Problem solved
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