EOSource 6.0

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Elevations
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EOSource 6.0

Postby Elevations » Thu Jul 04, 2013 9:16 pm

EOSource 6.0 Changes:

[/] Fixed EOSource SLN not checking in every 5 minutes
[/] Fixed a possible trade crash bug
[/] Fixed $setexp command

Download Link: Click Here
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A time has come eoserv. A time for change.

And than EOSource was Dragonborn!
fudeisson
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RE: EOSource 6.0

Postby fudeisson » Fri Jul 05, 2013 3:10 am

Great! I think Eosource is the best server alternative because has amazing suport. Im migrating my server from EOSERV to EoSource... Thanks
Devo2011
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RE: EOSource 6.0

Postby Devo2011 » Fri Jul 05, 2013 10:02 pm

Would be great if events.ini is fixed on next release!Anyway thanks for current fixes!
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RE: EOSource 6.0

Postby Elevations » Mon Jul 08, 2013 7:42 pm

Devo2011 wrote:Would be great if events.ini is fixed on next release!Anyway thanks for current fixes!


What is the problem with events.ini?
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A time has come eoserv. A time for change.



And than EOSource was Dragonborn!
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Marshe
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RE: EOSource 6.0

Postby Marshe » Wed Sep 25, 2013 12:48 am

Events.ini doesn't teleport players anymore.
Manual warp to event room and hitting the designated location works.

Also, pets tend to switch target when a new monster spawns. It's quite annoying when your pet gets obstructed by monsters and starts looking for the new target and doesn't attack anything until it reaches the new target.(Agressive monsters).

Maybe you can add some option like,
# PetAttack 1, attack player target
# PetAttack 2, attack last spawned monster
# PetAttack 3, attack first spawned monster
PetAttack = 3

Maybe a command for players to decide which way their pet will act. #petattack 1/2/3
idkkk just sharing idea's cuz this has been bugging me for a while now. :cheesy:
Last edited by Marshe on Sat Sep 28, 2013 4:24 am, edited 1 time in total.
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